Dependency tree
Labyrinth of Terror Quest
Base materials total
Enchanting
Per step (one attempt)
+0 → +1
chance 100 % +1 → +2
chance 100 % +2 → +3
chance 65 % +3 → +4
chance 35 % +4 → +5
chance 20 % +5 → +6
chance 13 % +6 → +7
chance 13 % +7 → +8
chance 8,8 % +8 → +9
chance 6,9 %Minimum materials (no failures)
The sum over all steps assuming every attempt succeeds first try. Real spending is higher: the odds get worse the higher you go, and the client data has no downgrade model. The client does not store gold costs.